Продолжаем толкать ВР. Готовы помочь любому продюсеру наладить производство ВР - как смастерить камеру, так и подготовить само видео. Мы собираем Rib-cage GoPro6 stereo camera rig with 220º Entaniya lenses and a gimbal is used
to produce StasyQVR 180 videos. Вы можете взять уже готовую
Z CAM K1 Pro.
Note that we also master their Insta360 Pro videos and cut it in half for 180° footage which is preferred by most of the viewers. And
we also remaster a huge amount of content to produce the ultimate final VR video.
It is even better for doing post production in Mistika. Our mastering is done
with Mistika Ultima, which is the
integral suite for Mistika VR. This software reliably provides perfect alignments and rendering of VR footage.
There are plenty of helpful tutorials online about how to use it, such as
https://vimeo.com/267809289. The SLR video editors will be happy to answer any specific questions about how do we do things. We can also do mastering for you, as a service.
There are are some basic rules:
1. No pixels should be cut out of the raw footage; this is so you preserve camera's resolution to the fullest extent. If the cameras are in the landscape position we recover the part of the image covered by the lens of the nearby camera with the relevant image of that camera.
2. Videos should be perfectly aligned. There should be absolutely no vertical misalignment - meaning all objects should fit perfectly when vertical. Horizontal alignment is set with the focal plane first. In this first image you can see how the focal plane is set on the staircase. This is how it looks:
https://i.imgur.com/BFiADyk.jpg (the focal plane is set on the staircase),
https://i.imgur.com/QC9o01X.jpg
3. Make sure to set the focal plane in respect to the object of most interest for each episode of the video. Put it between both extremes, but never on the extreme - for example, putting it on the back wall would mean that if a girl is very close and it would be hard for your eyes to adjust. It should be right behind the girl - if you set it on the wall you will lose a lot of stereo depth. That way the viewers’ eyes naturally see that object at its best. People don’t realise this, but it has a significant impact on the comfort of the viewer. Each camera rig requires its own setup for alignments.
4. Make sure big items like fridge, walls or shelves that are supposed to be straight are also straight in VR and of a realistic scale.
5. Don't include large CGI elements like logos, and don't put it on the edges, but instead put them top or bottom. We do it in a few different ways:
Variant 1 - StasyQ,
Variant 2 - SexBabesVR.
Avoid high contrast elements like white on black background as these generate a significant screen-door effect (SDE) on the current generation of headsets.
6. It's always best to employ proper lighting on the set. In post-production we base the final colors on natural skin tones. This generally means turning up the reds, and down the blues.
7. We interpolate older 30FPS material up to 60FPS with server FFmpeg (you can contact us for the settings). Mistika did not provide the best results for interpolation.
We wanted to create a tutorial on this, but we simply have no time for that right now. You can also
check VR video fundamentals explained.
Next week we will be unrolling 5K/6K streaming on Oculus Go and Snapdragon phones via the SLR app.
If you like what we do follow us on
https://twitter.com/sexlikereal